Friday, 5 September 2008

Video Documentation



WaterWell Video Documentation, @ Shamba Event

WaterWell Final Presentation 18th April 2008


"The water, enslaved, is fluttering according to their rhythmical demand"
Projection


Installation Overview (University of Bremen, TAB Building, Shamba Event)

"The well eavesdrops and captures voices."
The Well (Speakers and Microphone Inside)

Concept Description & Analysis

WaterWell (2008)

Interactive audiovisual installation (mixed media: stone, mirror, water, microphone, software, subwoofer, laptop, projection, light).


Silence, whispers, secrets or wishes are floating in the air.
The well eavesdrops and captures voices.
The water, enslaved, is fluttering according to their rhythmical demand.
Air, stone, and water do still exist as media.

--------------------------------------------------

A microphone inside the Well picks up sounds from the environment. They are translated into vibrating visual forms on a surface. The projection becomes a liquid mirror of the Well's bottom showing how virtual water virtually responds to the human voice. The well functions as an analogue medium between human and machine. The setting works as a deconstructed object. The physical is displaced and replaced by the virtual. The human element (voice) dominates nature (water in this case) through the media it creates.


The video and audio processing part of the installation happens in real time. Therefore the setting consists of two parts: The visible one, where the visitor can interact with the work, and a hidden one, where the processing takes place. In the Well there is a microphone and the two normal speakers. In front of the Well there is a video projector. In the "hidden" part, there is an audio mixer, 2 laptops, a subwoofer and a recording video camera. One of the laptops is connected to the audio mixer, serving the audio processing. The microphone in the Well , transfers the sound signals to the audio mixer and then to the laptop in order to be processed with MaxMSP. This will separate the signal in two different channels. One channel is sending the signal back to the Well (reproduced by the speakers build in the bottom of the Well) with a small delay creating like that an echo effect. The other channel is connected to the subwoofer. On the subwoofer there is a metal bowl filled with water vibrating when a signal (bass) is rendered. A camera from above is recording the water vibrations, processing them in MaxMSP and sending them to the Video-projector.

--------------------------------------------------

Technical Specification

Here follows a list with technical equipment and construction materials.


Technical Equipment

1. LCD Video-DataProjector - 1200 ANSI-Lumem
2. Digital Video Camera Sony DCR-TRV8E / PAL
3. Audio Mixer 8xMikro, 2 Stereoline, 4 Aux, SPDIF-Out
4. Microphone UHF Handheld. 16 Frequencies
5. Sub Woofer 300W Bass
6. Speakers
7. 2 x Laptops (one for Audio one for Video Processing)
8. Stand (Tripod) for Video Camera
9. Light
10. Additional Cables

*(+ all Standar Connection and Power Cables)

Construction Materials

1. Wood Construction (2 x 2 x 2,2 m)
2. Bricks for Well Construction
3. Projection Surface
4. Round Mirror
5. DIY Store Materials and Tools

Technical Sketches


Audio and Video Processing Part


The Setting

WaterWell Test Version, February 2008


Testing Audio-Visual Relation


Well and Projection


Ready for Audio-Microphone Testing


Inside the Well


Constructing The Well, University of the Arts Bremen, February 2008

Thursday, 4 September 2008

Biography


Thanasis Kanakis was born in 1983 in Athens, Greece. Studied Computer Engineering and Informatics at the Technical University of Patras Greece, specialized in Multimedia and Computer Graphics. Efi Kontogeorgou was born in 1980 in Athens and graduated at the Fine Arts School in Greece (Video and Multimedia). Both met in 2006 and co-operated in various projects at the University of the Arts in Bremen in Germany while doing their Master Studies in Digital Media (Media Arts, Design and Informatics). WaterWell is a Interactive Audiovisual Installation concepted, realized and presented in 2008 as part of the class of Frieder Nake, winter semester 2007/08 under the title Reaserch in Media Design. Thanasis is currently working and living in Berlin while Efi in Bremen.

Exhibitions

April 2008, "WaterWell", Interactive Audiovisual Installation. Shamba, Geheinmisvolle Gartenräume. TAB Building University of Bremen.

Publications

August 2008, "LifeScape" at Artepolis 2, Bandung Indonesia. Creative Communities and the Making of Place: Sharing Creative Experiences. To appear in the conference proceedings 2008